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Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster

We got a look at a behind-closed-doors gameplay demo of Control Resonant, and it’s not just that it's a markedly different and not just a same-y sequel, but it’s that its melee combat might scratch my Ninja Gaiden-style itch. “This is not a soulslike,” said lead gameplay designer Sergey Mohov. “It’s a push-forward, action-driven, aggressive-playstyle action game. The player is very much in charge and not [simply] reacting. The main driver of combat is you.” Tell me more, Remedy.

4 Mar, 14:00 — 4 Mar, 14:00
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